We knew it was good, we knew the concept was quite original, had nice cross-gender appeal and the puzzles were challenging without being frustrating. It’s fair to say the success of the game took us a little by surprise. In 18 months it had managed 102 million plays and even today still pulls in quarter of a million players daily, with large clear peaks at the weekends. Created in around12 days, primarily to promote new Shaun the Sheep episodes, it went absolutely ballistic on launch getting nearly 1 million plays per day at its peak. The original game was something of a viral success story. But it’s finally out! Home Sheep Home 2: A Little Epic landed today across multiple platforms: Web (Flash), iOS (iPhone and iPad HD) and PC Download and is sitting happily on waiting for you to pay it a visit Nearly a years worth of puzzle boarding, planning, animating, development, testing and packaging.
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